The interior of the airship in Infiltrating the Airship would be modified with the floor of the cabin wooden, as well as the stairs and some parts of the floor covered with blue carpet.Also, the interior of the Museum would be modified to make it look more like a museum and less like a parking garage. Stealing the Diamond would be remastered to feature realistic buildings in the nighttime background, a more realistic exterior of the National Museum of History and Culture and a large parking lot with two cars parked.The aspect ratio of the games would be updated to modern widescreen.This is a list of plans that were revealed by PuffballsUnited on Newgrounds regarding the Collection, prior to its release. First starting off as a thief, he can later become an agent of the Government, the leader of a notorious criminal syndicate, or remain neutral as a thief.Ĭomparison between the flash version of Stealing the Diamond and the remastered version. The games follow the namesake character and series protagonist Henry Stickmin on his various but very dangerous adventures. All games (with the exception of Completing the Mission) were remastered through Adobe specifically for this collection. A new game, Completing the Mission was developed specifically for the collection, to serve as a final chapter to the story. The game features remastered versions of the first five Henry Stickmin games originally released on Stickpage and Newgrounds. The Henry Stickmin Collection includes all five games in the series, with one extra that is exclusive to the collection The Henry Stickmin Collection is an anthology collection of remastered versions of the previous five games in the Henry Stickmin series, as well as a new game exclusive to this collection. This means that it has been identified as one of the best articles on the Henry Stickmin Wiki. It's a simple game series, all of the value really coming out of your enjoyment of the humor, but it's a unique nostalgia trip and a surprisingly emotional conclusion to a series I often forget how much I love."Hey, good job there!"This article is a featured article. Some of the setups have weak payoffs compared to others, but overall it's a good amount of content and definitely a fittingly large package to end the series on. It's not a bad direction, though, letting you combine endings of the previous two games to create a unique scenario. By the last game, the possibilities for different endings is outstanding, so much that its more like 15 different mini Henry games than it is one big one with branching paths. The slapstick and reference-heavy humor can often be dated, with the earliest games being a decade old, but they still retain a nostalgic charm and never overstay their welcome when they drop an outdated meme. What started off as a simple series of flash animations grew in complexity with each game, adding branching paths and more elaborate setpieces. 80% PCA gem of a choose your own adventure series never lost its charm.
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